People Watching: Human Actions as a Cue for Single View Geometry

author: David Fouhey, Robotics Institute, School of Computer Science, Carnegie Mellon University
chairman: Aude Oliva, Computer Science and Artificial Intelligence Laboratory (CSAIL), Massachusetts Institute of Technology, MIT
chairman: Silvio Savarese, Department of Electrical Engineering and Computer Science, University of Michigan
published: Nov. 12, 2012,   recorded: October 2012,   views: 5836
Categories

Slides

Related content

Report a problem or upload files

If you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
Lecture popularity: You need to login to cast your vote.
  Delicious Bibliography

Description

We present an approach which exploits the coupling between human actions and scene geometry. We investigate the use of human pose as a cue for single-view 3D scene understanding. Our method builds upon recent advances in still-image pose estimation to extract functional and geometric constraints about the scene. These constraints are then used to improve state-of-the-art single-view 3D scene understanding approaches. The proposed method is validated on a collection of monocular time-lapse sequences collected from YouTube and a data set of still images of indoor scenes. We demonstrate that observing people performing different actions can significantly improve estimates of 3D scene geometry.

See Also:

Download slides icon Download slides: eccv2012_fouhey_geometry_01.pdf (2.6 MB)


Help icon Streaming Video Help

Link this page

Would you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !

Write your own review or comment:

make sure you have javascript enabled or clear this field: