Applications of Machine Learning to the Game of Go

author: David Stern, Microsoft Research
published: Feb. 5, 2008,   recorded: January 2008,   views: 6458
Categories

Slides

Related content

Report a problem or upload files

If you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
Lecture popularity: You need to login to cast your vote.
  Delicious Bibliography

Description

This presentation, based on his PhD from the University of Cambridge, describes a number of applications of machine learning to the game of Go.

See Also:

Download slides icon Download slides: epsrcws08_stern_aml_01.pdf (2.8 MB)

Download slides icon Download slides: epsrcws08_stern_aml_01.ppt (8.4 MB)


Help icon Streaming Video Help

Link this page

Would you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !

Write your own review or comment:

make sure you have javascript enabled or clear this field: