What Crowdsourcing Tells Us about Cognition: the Case of Anaphora

author: Massimo Poesio, School of Computer Science and Electronic Engineering, University of Essex
published: July 15, 2015,   recorded: June 2015,   views: 1740
Categories

Related content

Report a problem or upload files

If you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
Lecture popularity: You need to login to cast your vote.
  Delicious Bibliography

Description

Crowdsourcing is usually seen primarily as an inexpensive and quick way of creating large resources for a variety of Artificial Intelligence tasks. However, our work with Phrase Detectives, a game-with-a-purpose designed to collect data about anaphora, suggests that collecting large numbers of judgments about very large amounts of data also tells us a lot about the extent to which human subjects agree or disagree about the interpretation of such data. In the talk I will introduce Phrase Detectives and discuss our results and their implications.

Link this page

Would you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !

Write your own review or comment:

make sure you have javascript enabled or clear this field: