Incremental Surface Extraction from Sparse Structure-from-Motion Point Clouds

author: Christof Hoppe, Institute for Computer Graphics and Vision, Graz University of Technology
published: April 3, 2014,   recorded: September 2013,   views: 2662
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Description

In this paper we propose a new method to incrementally extract a surface from a consecutively growing Structure-from-Motion (SfM) point cloud in real-time. Our method is based on a Delaunay triangulation (DT) on the 3D points. The core idea is to robustly label all tetrahedra into freeand occupied space using a random field formulation and to extract the surface as the interface between differently labeled tetrahedra.
For this reason, we propose a new energy function that achieves the same accuracy as state-of-the-art methods but reduces the computational effort significantly. Furthermore, our new formulation allows us to extract the surface in an incremental manner, i. e. whenever the point cloud is updated we adapt our energy function. Instead of minimizing the updated energy with a standard graph cut, we employ the dynamic graph cut of Kohli et al. [1] which enables efficient minimization of a series of similar random fields by re-using the previous solution. In such a way we are able to extract the surface from an increasingly growing point cloud nearly independent of the overall scene size.

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Download slides icon Download slides: bmvc2013_hoppe_point_clouds_01.pdf (8.8 MB)


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